I mainly made model textures for the past two weeks, and since I didn’t make UVs and add materials when I was making the model, it took me two weeks to add textures before I had time to adjust them.
I use substance painter to do the model textures.
In the production of mapping, after rendering, I found that there is a lot of noise in the picture, after checking the mapping found that it is not a problem of the model itself but a problem of the normal attribute in the mapping, reduce the value of the normal can be avoided to avoid the appearance of noise!




